Fixed being able to perform melee thrusts while kneeling and also an issue that would make it look like the player was at the ready while he was in fact in melee mode. Fixed a number of flag animation issues caused by having been in right shoulder shift before picking up the flag. Prevented players from switching weapons if they are carrying the flag. Fixed an issue where a player would be unable to spawn if the player joined the server just as the skirmish area on the server was switching to the next area. ![]() Fixed morale shouts not triggering on morale change and on FinalPush and Last Stand. Fixed the desertion messages on Picket Patrol and the Drill Camp not triggering. Fixed a crash if admin console commands are executed while not connected to a server. We have made a video showcasing the difference between this version and the previous version which you can see below. Some of the benefits of this is that when a player is charging you, it is much less likely that he will be able to stab you while still being 5 meters away from you. The new version will result in a more accurate representation of what the player you are looking at is actually doing while at the same time keeping player stuttering at an absolute minimum. ![]() November 28th - Update 165: Interpolation - Released!
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